![]() Three seperate playthroughs of the game must be made to hit all 15 levels. The route chosen for this run is shown further down. For a look at all the available route choices (12 total) check out this chart. The next most important thing is strategy. Hyper lasers are essential to speedrun the game effectively, especially for bosses losing a wing means losing those hyper lasers. You have single, then you collect upgrades for double and hyper lasers. Losing wings is a such a big deal because of your lasers. There are so many things that can happen that this is a constant task, which for a run of this length requires good piloting, planning, and just good dumb luck. So what contributes to the speed besides holding down the boost button? Not losing your wings by avoiding collisions in absolutely essential. With the right balance of gameplay, speed, and strategy, this run was a pleasure to do and I hope a spectacle to watch as well! Did I mention there are 0 deaths or retries? ![]() There's so much strategy in the path choosing, right down to the number of available bombs. While getting all the medals is only moderately difficult and Expert Mode isn't so bad, doing both in a speedrun and not screwing it all up is way harder than I ever imagined! That and the simple fact that the run includes all 15 levels is just awesome. Besides high scores, going back through and getting all medals in Expert Mode is the final accomplishment of the game. Besides that there are way fewer items to grab and Fox now sports some kick-butt sun-glasses (ok, so that makes up for the shoddy arwing). There are a few more enemies on certain levels (not that many actually.) and more importantly, they fire much faster and with greater intensity. In Expert mode, a collision takes a wing off and 25% of your health (Save the solar system and win a crappy arwing with easily detachable wings!). Once all the medals have been achieved, Expert Mode is then unlocked. Medals are awarded for clearing a moderately high number of enemies on each level while keeping all wingmates alive. While there's a lot to Star Fox 64 (uber-fan speaking here), the meat of this game is in shooting up hundreds of enemies. Star Fox 64 is not a naturally awesome game to speedrun, but while I think I did justice to the "out of the box" run, I think this run truly does justice to the game itself. This run category, in my opinion, is the best speedrun the game has to offer. You go down in my book as "The Hylian Who Saved Lylat." Sorry to have owned your any% time TSA, but thanks for first running the game, because that run may have been the first speedrun I ever found. I know he was a big Star Fox fan even though he's mostly known for Zelda. I'd like to say thanks again to TSA for running the game first. Thanks also to MatrixTN and all others who posted in the topic for you support! SMK helped get things off the ground, then came back for some good advice: "SMK your words are like pools of wisdom reaching to unfathomable depths." Petrie911 helped greatly with support and analysis of my early videos. Huge thanks also to the others who supported me in the 100% run forum topic. As a knowledgable fan of the game and a long-standing member of SDA, his immediate and continued support were very much appreciated. Insipid had followed TSA's first and second runs of the game, and even attempted his own back in the day. ![]() ![]() No matter how much analysis, commentary, or progress I posted, he was there to give feedback, watch dozens of practice videos, and encourage me during the development of the run.
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